W3Booster SDK 4.6.0
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game-data
GameData
Interface GameData
interface
GameData
{
abilities
:
TypeCatalog
<
AbilityType
>
;
assets
:
{
abilityIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
icon
(
kind
:
ObjectKind
,
typeId
:
string
,
options
:
IconOptions
,
)
:
string
|
undefined
;
itemIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
unitIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
upgradeIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
}
;
gameVersion
:
string
;
id
:
string
;
items
:
TypeCatalog
<
ItemType
>
;
ruleset
:
"current-melee"
;
units
:
TypeCatalog
<
UnitType
>
;
upgrades
:
TypeCatalog
<
UpgradeType
>
;
unitGameplay
(
typeId
:
string
,
options
?:
{
signal
?:
AbortSignal
}
,
)
:
Promise
<
Readonly
<
Record
<
string
,
Readonly
<
Record
<
string
,
string
>
>
>
>
|
undefined
,
>
;
}
Index
Properties
abilities
assets
game
Version
id
items
ruleset
units
upgrades
Methods
unit
Gameplay
Properties
Readonly
abilities
abilities
:
TypeCatalog
<
AbilityType
>
Readonly
assets
assets
:
{
abilityIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
icon
(
kind
:
ObjectKind
,
typeId
:
string
,
options
:
IconOptions
,
)
:
string
|
undefined
;
itemIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
unitIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
upgradeIcon
(
typeId
:
string
,
options
:
IconOptions
)
:
string
|
undefined
;
}
Readonly
game
Version
gameVersion
:
string
Readonly
id
id
:
string
Readonly
items
items
:
TypeCatalog
<
ItemType
>
Readonly
ruleset
ruleset
:
"current-melee"
Readonly
units
units
:
TypeCatalog
<
UnitType
>
Readonly
upgrades
upgrades
:
TypeCatalog
<
UpgradeType
>
Methods
unit
Gameplay
unitGameplay
(
typeId
:
string
,
options
?:
{
signal
?:
AbortSignal
}
,
)
:
Promise
<
Readonly
<
Record
<
string
,
Readonly
<
Record
<
string
,
string
>
>
>
>
|
undefined
,
>
Optional broad gameplay projection. Static source values, not observed unit stats.
Parameters
typeId
:
string
Optional
options
:
{
signal
?:
AbortSignal
}
Returns
Promise
<
Readonly
<
Record
<
string
,
Readonly
<
Record
<
string
,
string
>
>
>
>
|
undefined
>
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Properties
abilities
assets
game
Version
id
items
ruleset
units
upgrades
Methods
unit
Gameplay
First app
Guides
Examples
Models
W3Booster SDK 4.6.0
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Optional broad gameplay projection. Static source values, not observed unit stats.