Optional ReadonlychatbarOptional ReadonlyheroOne-based last occupied native hero-bar slot, preserving empty gaps (0 means empty). This is local HUD layout, not owned/controllable hero count. Missing means unobserved.
ReadonlyhudCSS scale multiplier from 0.5 to 1.0. Defaults to 1 when no measurement is available.
Optional ReadonlymenuNative in-game menu/dialog owns input. Absent when unavailable; independent of pause and match mode.
Optional Readonlyteam
Shared game context, delivered without a scope to every authorized application.